{"package_name":"io.github.vipaol.mobapp.game","name":"Mobapp Game","summary":"Minimalist physics arcade: speed, flips, built-in editor","category":"Action Game","icon_url":"/api/icon/io.github.vipaol.mobapp.game","latest_version_code":23,"latest_version_name":"v0.9.7","apk_url":"/api/apk/io.github.vipaol.mobapp.game","apk_size":384446,"apk_sha256":"e98c9a97e09cd14bed926769de05325d27bc2b53d868adaf4efd1e86aaf484ef","source_kind":"fdroid-repo","repo_slug":"fdroid-main","last_updated":1783965648,"release_timestamp":1783922657,"description":"A cross-platform minimalist arcade game powered by Emini physics engine. Android, desktop Java, and J2ME are supported.\nTwo game modes:\n- Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom).\n- Levels: completely predefined tracks with obstacles, where the main goal is to reach the finish plate.\n\nBuilt-in editor:\nThe game offers complete creative freedom. You can create your own levels and structure blocks for endless mode.\n\nExamples:\nThe editor allows you to open the game's built-in structures and levels - they are highlighted and displayed at the end. Built-in structures can be overridden by naming a custom one with the same name (but don't forget to load the structures from the main menu).\n\nTools:\nCreate tracks of any difficulty by combining various objects and adjusting their length, thickness, and other parameters:\n- Surfaces: Lines, Circles (arcs with adjustable radius and scaling), and Sinusoids for smooth transitions.\n- Interactive Platforms: Trampolines with adjustable springiness, deadly \"Lava,\" and \"Broken Lines\" (slabs that begin to fall when driven over).\n- Accelerators (can also slow down): Plates that change the engine's power and direction.\n- Physics Bodies: Round and Square objects. These are fully-fledged physical entities. You can adjust their mass, friction, elasticity, gravity, and color. Make them static (with a fall timer, like the \"Broken Line\") or turn them into moving \"lava\"!\n- Auxiliary elements: Finish, Spawn point for levels and \"Link\", which copies another element with an offset.\n","categories":["Action Game"]}